Awesome 3D Human
Reconstruction
A curated list of related resources for 3d human reconstruction. Link
Contents
3d human
nerf or pifu
•
StereoPIFu: Depth Aware Clothed Human Digitization via Stereo Vision paper
•
Learning Implicit 3D Representations of Dressed Humans from Sparse Views
paper
•
Animatable Neural Radiance Fields for Human Body Modeling paper
•
PaMIR: Parametric Model-Conditioned Implicit Representation for
Image-based Human Reconstruction paper code
•
Neural Actor: Neural Free-view Synthesis of Human Actors with Pose
Control paper&code
•
MoCo-Flow: Neural Motion Consensus Flow for Dynamic Humans in Stationary
Monocular Cameras paper
•
DoubleField: Bridging the Neural Surface and Radiance Fields for
High-fidelity Human Rendering paper
•
Bridge the Gap Between Model-based and Model-free Human Reconstruction
paper
•
Animatable Neural Radiance Fields from Monocular RGB Video paper
• Relightable Neural
Video Portrait paper
•
FLAME-in-NeRF : Neural control of Radiance Fields for Free View Face
Animation paper
•
ARCH++: Animation-Ready Clothed Human Reconstruction Revisited paper
•
Neural-GIF: Neural Generalized Implicit Functions for Animating People
in Clothing paper
•
Topologically Consistent Multi-View Face Inference Using Volumetric
Sampling paper
•
Creating and Reenacting Controllable 3D Humans with Differentiable
Rendering paper
•
H-NeRF: Neural Radiance Fields for Rendering and Temporal Reconstruction
of Humans in Motion paper
• FENeRF:
Face Editing in Neural Radiance Fields paper
•
LatentHuman: Shape-and-Pose Disentangled Latent Representation for Human
Bodies paper&code
• Neural
Head Avatars from Monocular RGB Videos paper
•
MoFaNeRF: Morphable Facial Neural Radiance Field paper code
•
Geometry-Guided Progressive NeRF for Generalizable and Efficient Neural
Human Rendering paper
•
HeadNeRF: A Real-time NeRF-based Parametric Head Model paper code
•
I M Avatar: Implicit Morphable Head Avatars from Videos paper code
•
ICON: Implicit Clothed humans Obtained from Normals paper code
•
DD-NeRF: Double-Diffusion Neural Radiance Field as a Generalizable
Implicit Body Representation paper
•
Surface-Aligned Neural Radiance Fields for Controllable 3D Human
Synthesis paper
•
Embodied Hands: Modeling and Capturing Hands and Bodies Together paper
•
HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular
Video paper code
•
gDNA: Towards Generative Detailed Neural Avatars paper code
•
SelfRecon: Self Reconstruction Your Digital Avatar from Monocular Video
paper
•
NeuVV: Neural Volumetric Videos with Immersive Rendering and Editing paper
•
Animatable Neural Radiance Fields for Modeling Dynamic Human Bodies paper code
•
NeuralFusion: Neural Volumetric Rendering under Human-object
Interactions paper
•
PINA: Learning a Personalized Implicit Neural Avatar from a Single RGB-D
Video Sequence paper code
•
NeuMan: Neural Human Radiance Field from a Single Video paper
• M
Avatar: Implicit Morphable Head Avatars from Videos paper code
•
ImFace: A Nonlinear 3D Morphable Face Model with Implicit Neural
Representations paper
•
COAP: Compositional Articulated Occupancy of People paper code
•
SunStage: Portrait Reconstruction and Relighting using the Sun as a
Light Stage paper
•
LISA: Learning Implicit Shape and Appearance of Hands paper
•
Animatable Neural Radiance Fields from Monocular RGB-D paper
•
JIFF: Jointly-aligned Implicit Face Function for High Quality Single
View Clothed Human Reconstruction paper
•
DANBO: Disentangled Articulated Neural Body Representations via Graph
Neural Networks paper
•
Single-view 3D Body and Cloth Reconstruction under Complex Poses paper
•
KeypointNeRF: Generalizing Image-based Volumetric Avatars using Relative
Spatial Encoding of Keypoints paper
•
H3D-Net: Few-Shot High-Fidelity 3D Head Reconstruction paper code
•
Photorealistic Monocular 3D Reconstruction of Humans Wearing Clothing paper
•
High-Fidelity Human Avatars from a Single RGB Camera paper
•
FOF: Learning Fourier Occupancy Field for Monocular Real-time Human
Reconstruction paper
• NeMF:
Neural Motion Fields for Kinematic Animation paper
• RigNeRF:
Fully Controllable Neural 3D Portraits paper
•
EyeNeRF: A Hybrid Representation for Photorealistic Synthesis, Animation
and Relighting of Human Eyes paper
• TAVA:
Template-free Animatable Volumetric Actors paper
•
Neural Surface Reconstruction of Dynamic Scenes with Monocular RGB-D
Camera homepage
•
Generative Neural Articulated Radiance Fields paper
•
Neural Parameterization for Dynamic Human Head Editing paper
•
AvatarCap: Animatable Avatar Conditioned Monocular Human Volumetric
Capture paper code
•
Learning Implicit Templates for Point-Based Clothed Human Modeling homepage
•Relighting4D:
Neural Relightable Human from Videos code
•High
Quality Human Reconstruction via Diffusion-based Stereo Using Sparse
Cameras paper
•CrossHuman:
Learning Cross-Guidance from Multi-Frame Images for Human Reconstruction
paper
•UNIF:
United Neural Implicit Functions for Clothed Human Reconstruction and
Animation paper code
•Drivable
Volumetric Avatars using Texel-Aligned Features paper
•The
One Where They Reconstructed 3D Humans and Environments in TV Shows homepage
•AvatarGen:
a 3D Generative Model for Animatable Human Avatars paper
•VolTeMorph:
Realtime, Controllable and Generalisable Animation of Volumetric
Representations paper
•Multi-NeuS:
3D Head Portraits from Single Image with Neural Implicit Functions paper
•Learning
to Relight Portrait Images via a Virtual Light Stage and
Synthetic-to-Real Adaptation paper
geo fusion
•
DoubleFusion: Real-time Capture of Human Performances with Inner Body
Shapes from a Single Depth Sensor paper
• Robust 3D
Self-portraits in Seconds paper
•
ACCURATE HUMAN BODY RECONSTRUCTION FOR VOLUMETRIC VIDEO paper
•
OcclusionFusion: Occlusion-aware Motion Estimation for Real-time Dynamic
3D Reconstruction paper code
photo
•
Portrait Reconstruction and Relighting using the Sun as a Light Stage homepage
3D human whole body
•
Monocular Expressive Body Regression through Body-Driven Attention paper code
•
FrankMocap: Fast Monocular 3D Hand and Body Motion Capture by Regression
and Integration paper
code
•
Collaborative Regression of Expressive Bodies using Moderation paper&code
•
Monocular Real-time Full Body Capture with Inter-part Correlations paper&code
•
Monocular Real-time Hand Shape and Motion Capture using Multi-modal Data
paper&code
•
Real-time RGBD-based Extended Body Pose Estimation paper code
• Detailed
Avatar Recovery from Single Image paper
•
Lightweight Multi-person Total Motion Capture Using Sparse Multi-view
Cameras paper
•
Imposing Temporal Consistency on Deep Monocular Body Shape and Pose
Estimation paper
•
PIANO: A Parametric Hand Bone Model from Magnetic Resonance Imaging github
•
GOAL: Generating 4D Whole-Body Motion for Hand-Object Grasping paper code
•
PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular
Images paper
3D human body
•
Pose2Mesh: Graph Convolutional Network for 3D Human Pose and Mesh
Recovery from a 2D Human Pose paper code
•
Full-Body Awareness from Partial Observations paper code
•
CenterHMR: a Bottom-up Single-shot Method for Multi-person 3D Mesh
Recovery from a Single Image paper code
• Reconstructing NBA
players paper code
•
Synthetic Training for Accurate 3D Human Pose and Shape Estimation in
the Wild paper code
•
MonoClothCap: Towards Temporally Coherent Clothing Capture from
Monocular RGB Video paper
•
Multi-View Consistency Loss for Improved Single-Image 3D Reconstruction
of Clothed People paper
code
•
Synthetic Training for Monocular Human Mesh Recovery paper
•
Pose2Pose: 3D Positional Pose-Guided 3D Rotational Pose Prediction for
Expressive 3D Human Pose and Mesh Estimation paper
•
4D Human Body Capture from Egocentric Video via 3D Scene Grounding paper
•
HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D
Human Pose and Shape Estimation paper code
•
We are More than Our Joints: Predicting how 3D Bodies Move paper
•
SMPLy Benchmarking 3D Human Pose Estimation in the Wild paper
•
Synthesizing Long-Term 3D Human Motion and Interaction in 3D paper
•
Detailed 3D Human Body Reconstruction from Multi-view Images Combining
Voxel Super-Resolution and Learned Implicit Representation
•
A novel joint points and silhouette-based method to estimate 3D human
pose and shape
•
FaceDet3D: Facial Expressions with 3D Geometric Detail Prediction paper
•
NerFACE: Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar
Reconstruction code
•
Populating 3D Scenes by Learning Human-Scene Interaction paper
•
ANR: Articulated Neural Rendering for Virtual Avatars paper
• Human Mesh
Recovery from Multiple Shots paper
•
Lifting 2D StyleGAN for 3D-Aware Face Generation paper
•
3D Human Pose, Shape and Texture from Low-Resolution Images and Videos
paper
•
SMPLicit: Topology-aware Generative Model for Clothed People paper&code
•
Probabilistic 3D Human Shape and Pose Estimation from Multiple
Unconstrained Images in the Wild paper
•
3DCrowdNet: 2D Human Pose-Guided 3D Crowd Human Pose and Shape
Estimation in the Wild paper
•
SCALE: Modeling Clothed Humans with a Surface Codec of Articulated Local
Elements paper
•
Multi-person Implicit Reconstruction from a Single Image paper
•
PARE: Part Attention Regressor for 3D Human Body Estimation paper code
•
Temporal Consistency Loss for High Resolution Textured and Clothed 3D
Human Reconstruction from Monocular Video paper
•
Function4D: Real-time Human Volumetric Capture from Very Sparse Consumer
RGBD Sensors paper
•
SHARP: Shape-Aware Reconstruction of People In Loose Clothing paper
•
Deep3DPose: Realtime Reconstruction of Arbitrarily Posed Human Bodies
from Single RGB Images paper
•
Learning Local Recurrent Models for Human Mesh Recovery paper
•
PoseFusion2: Simultaneous Background Reconstruction and Human Shape
Recovery in Real-time paper
•
LASOR: Learning Accurate 3D Human Pose and Shape Via Synthetic
Occlusion-Aware Data and Neural Mesh Rendering paper
•
Learning Motion Priors for 4D Human Body Capture in 3D Scenes paper code
•
Probabilistic Modeling for Human Mesh Recovery paper&code
•
DC-GNet: Deep Mesh Relation Capturing Graph Convolution Network for 3D
Human Shape Reconstruction paper
•
Encoder-decoder with Multi-level Attention for 3D Human Shape and Pose
Estimation paper code
•
Learning to Regress Bodies from Images using Differentiable Semantic
Rendering paper
•
Deep Two-Stream Video Inference for Human Body Pose and Shape Estimation
paper
•
UltraPose: Synthesizing Dense Pose with 1 Billion Points by Human-body
Decoupling 3D Model paper
•
Body Size and Depth Disambiguation in Multi-Person Reconstruction from
Single Images paper
code
•
Unified 3D Mesh Recovery of Humans and Animals by Learning Animal
Exercise paper
•
3D Human Shape and Pose from a Single Low-Resolution Image with
Self-Supervised Learning paper code
•
Out-of-Domain Human Mesh Reconstruction via Bilevel Online Adaptation paper
code
•
MeshLeTemp: Leveraging the Learnable Vertex-Vertex Relationship to
Generalize Human Pose and Mesh Reconstruction for In-the-Wild Scenes paper
•
Monocular Human Shape and Pose with Dense Mesh-borne Local Image
Features paper
•
Probabilistic Estimation of 3D Human Shape and Pose with a Semantic
Local Parametric Model paper
•
GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Cameras
paper code
•
EgoBody: Human Body Shape, Motion and Social Interactions from
Head-Mounted Devices paper code
•
Putting People in their Place: Monocular Regression of 3D People in
Depth paper
•
Multi-initialization Optimization Network for Accurate 3D Human Pose and
Shape Estimation paper
•
moothNet: A Plug-and-Play Network for Refining Human Poses in Videos paper
•
HSPACE: Synthetic Parametric Humans Animated in Complex Environments paper
•
VoteHMR: Occlusion-Aware Voting Network for Robust 3D Human Mesh
Recovery from Partial Point Clouds paper code
•
H4D: Human 4D Modeling by Learning Neural Compositional Representation
paper
•
Capturing Humans in Motion: Temporal-Attentive 3D Human Pose and Shape
Estimation from Monocular Video paper code
•
HybridCap: Inertia-aid Monocular Capture of Challenging Human Motions paper
•
Learning to Estimate Robust 3D Human Mesh from In-the-Wild Crowded
Scenes paper code
•
BodySLAM: Joint Camera Localisation, Mapping, and Human Motion Tracking
paper
•
Learned Vertex Descent: A New Direction for 3D Human Model Fitting paper code
•
MUG: Multi-human Graph Network for 3D Mesh Reconstruction from 2D Pose
paper
•
Accurate 3D Body Shape Regression using Metric and Semantic Attributes
paper
•
Capturing and Inferring Dense Full-Body Human-Scene Contact homepage
•
Occluded Human Body Capture with Self-Supervised Spatial-Temporal Motion
Prior paper
•
Live Stream Temporally Embedded 3D Human Body Pose and Shape Estimation
paper code
3d human face
•
High-Fidelity 3D Digital Human Creation from RGB-D Selfies paper code
•
StyleUV: Diverse and High-quality UV Map Generative Model paper
•
i3DMM: Deep Implicit 3D Morphable Model of Human Heads paper
•
Relightable 3D Head Portraits from a Smartphone Video paper
•
Learning Compositional Radiance Fields of Dynamic Human Heads paper
•
SIDER : Single-Image Neural Optimization for Facial Geometric Detail
Recovery paper
•
Synergy between 3DMM and 3D Landmarks for Accurate 3D Facial Geometry paper code
•
HIGH-QUALITY REAL TIME FACIAL CAPTURE BASED ON SINGLE CAMERA paper
•
Self-supervised High-fidelity and Re-renderable 3D Facial Reconstruction
from a Single Imag paper
•
Generating Diverse 3D Reconstructions from a Single Occluded Face Image
paper
•
Self-Supervised Robustifying Guidance for Monocular 3D Face
Reconstruction paper
•
BabyNet: Reconstructing 3D faces of babies from uncalibrated photographs
paper
•
S2F2: Self-Supervised High Fidelity Face Reconstruction from Monocular
Image paper
•
Facial Geometric Detail Recovery via Implicit Representation paper code
•
Beyond 3DMM: Learning to Capture High-fidelity 3D Face Shape paper
•
From 2D Images to 3D Model: Weakly Supervised Multi-View Face
Reconstruction with Deep Fusion paper
• F3D face
reconstruction with dense landmarks paper
•
EMOCA: Emotion Driven Monocular Face Capture and Animation paper
•
Single-Image 3D Face Reconstruction under Perspective Projection paper
3d human head
•
DECA: Detailed Expression Capture and Animation paper code
• Pixel Codec Avatars paper
•
H3D-Net: Few-Shot High-Fidelity 3D Head Reconstruction paper
•Towards
Metrical Reconstruction of Human Faces paper code
•Data-driven 3D
human head reconstruction paper
•Realistic
One-shot Mesh-based Head Avatars paper
•Authentic
Volumetric Avatars from a Phone Scan paper
•Neural
Head Avatars from Monocular RGB Videos homepage
•Towards
Metrical Reconstruction of Human Faces homepage
3D human hand
•
Active Learning for Bayesian 3D Hand Pose Estimation paper code
•
Multi-View Consistency Loss for Improved Single-Image 3D Reconstruction
of Clothed People paper
code
•
EventHands: Real-Time Neural 3D Hand Reconstruction from an Event
Stream
•
Monocular Real-time Full Body Capture with Inter-part Correlations
•
Im2Mesh GAN: Accurate 3D Hand Mesh Recovery from a Single RGB Image
•
HandTailor: Towards High-Precision Monocular 3D Hand Recovery paper code
•
Camera-Space Hand Mesh Recovery via Semantic Aggregation and Adaptive
2D-1D Registration paper code
•
Model-based 3D Hand Reconstruction via Self-Supervised Learning paper code
•
Semi-Supervised 3D Hand-Object Poses Estimation with Interactions in
Time paper
•
RGB2Hands: Real-Time Tracking of 3D Hand Interactions from Monocular RGB
Video paper
•
ArtiBoost: Boosting Articulated 3D Hand-Object Pose Estimation via
Online Exploration and Synthesis paper code
•
Monocular 3D Reconstruction of Interacting Hands via Collision-Aware
Factorized Refinements paper code
•
Dynamic Iterative Refinement for Efficient 3D Hand Pose Estimation paper
•
Semi-Supervised 3D Hand Shape and Pose Estimation with Label Propagation
paper
•
MobRecon: Mobile-Friendly Hand Mesh Reconstruction from Monocular Image
paper code
•
Consistent 3D Hand Reconstruction in Video via Self-Supervised Learning
paper
•
Interacting Attention Graph for Single Image Two-Hand Reconstruction paper
•
HandOccNet: Occlusion-Robust 3D Hand Mesh Estimation Network paper code
•
TOCH: Spatio-Temporal Object Correspondence to Hand for Motion
Refinement paper
•
End-to-End 3D Hand Pose Estimation from Stereo Cameras paper
•
Efficient Annotation and Learning for 3DHand Pose Estimation: A Survey
paper
•
3D Interacting Hand Pose Estimation by Hand De-occlusion and Removal code
3d hair
•
NeuralHDHair: Automatic High-fidelity Hair Modeling from a Single Image
Using Implicit Neural Representations paper
•3D
hair synthesis using volumetric variational autoencoders
•AO-CNN:
filament-aware hair reconstruction based on volumetric vector
fields
•Neural
Strands: Learning Hair Geometry and Appearance from Multi-View Images paper
3d teeth
• Model-based teeth
reconstruction paper
3d eyelids
•
Real-time 3D Eyelids Tracking from Semantic Edges paper
human mattting
• Real-Time
High-Resolution Background Matting code
•
Real-Time Monocular Human Depth Estimation and Segmentation on Embedded
Systems paper
•
DeepSportLab: a Unified Framework for Ball Detection, Player Instance
Segmentation and Pose Estimation in Team Sports Scenes paper
•
PP-HumanSeg: Connectivity-Aware Portrait Segmentation with a Large-Scale
Teleconferencing Video Dataset paper code
• Portrait
Segmentation Using Deep Learning paper
•
Human Instance Matting via Mutual Guidance and Multi-Instance Refinement
paper code
pose estimation
•
CanonPose: Self-Supervised Monocular 3D Human Pose Estimation in the
Wild paper
•
Active Learning for Bayesian 3D Hand Pose Estimation paper code
•
A-NeRF: Surface-free Human 3D Pose Refinement via Neural Rendering
•
HuMoR: 3D Human Motion Model for Robust Pose Estimation paper
•
Multi-Person Extreme Motion Prediction with Cross-Interaction Attention
paper
•
VoxelTrack: Multi-Person 3D Human Pose Estimation and Tracking in the
Wild paper
•
Gravity-Aware Monocular 3D Human-Object Reconstruction paper&code
•
DensePose 3D: Lifting Canonical Surface Maps of Articulated Objects to
the Third Dimension paper
•
Graph-Based 3D Multi-Person Pose Estimation Using Multi-View Images paper
•
Learning Dynamical Human-Joint Affinity for 3D Pose Estimation in Videos
paper
•
Physics-based Human Motion Estimation and Synthesis from Videos paper
•
Real-time, low-cost multi-person 3D pose estimation paper
•
Direct Multi-view Multi-person 3D Human Pose Estimation paper code
•
Rethinking Keypoint Representations: Modeling Keypoints and Poses as
Objects for Multi-Person Human Pose Estimation code
•
In-Bed Human Pose Estimation from Unseen and Privacy-Preserving Image
Domains paper
•
Camera Motion Agnostic 3D Human Pose Estimation paper code
•
ElePose: Unsupervised 3D Human Pose Estimation by Predicting Camera
Elevation and Learning Normalizing Flows on 2D Poses paper
•
Multi-modal 3D Human Pose Estimation with 2D Weak Supervision in
Autonomous Driving paper
•
AdaptPose: Cross-Dataset Adaptation for 3D Human Pose Estimation by
Learnable Motion Generation paper
•
FLAG: Flow-based 3D Avatar Generation from Sparse Observations paper
•
Pose-MUM : Reinforcing Key Points Relationship for Semi-Supervised Human
Pose Estimation paper
•
Distribution-Aware Single-Stage Models for Multi-Person 3D Pose
Estimation paper
•
P-STMO: Pre-Trained Spatial Temporal Many-to-One Model for 3D Human Pose
Estimation paper code
•
PosePipe: Open-Source Human Pose Estimation Pipeline for Clinical
Research paper code
•
3D Human Pose Estimation Using Möbius Graph Convolutional Networks paper
•
Ray3D: ray-based 3D human pose estimation for monocular absolute 3D
localization paper
code
•
YOLO-Pose: Enhancing YOLO for Multi Person Pose Estimation Using Object
Keypoint Similarity Loss paper code
•
Permutation-Invariant Relational Network for Multi-person 3D Pose
Estimation paper
•
Non-Local Latent Relation Distillation for Self-Adaptive 3D Human Pose
Estimation paper
•
Aligning Silhouette Topology for Self-Adaptive 3D Human Pose Recovery paper
•
Dite-HRNet: Dynamic Lightweight High-Resolution Network for Human Pose
Estimation paper
•
PedRecNet: Multi-task deep neural network for full 3D human pose and
orientation estimation paper
•
"Teaching Independent Parts Separately" (TIPS-GAN) : Improving Accuracy
and Stability in Unsupervised Adversarial 2D to 3D Human Pose Estimation
paper
•Lightweight
Human Pose Estimation Using Heatmap-Weighting Loss paper
•Location-free Human
Pose Estimation paper
•Trajectory
Optimization for Physics-Based Reconstruction of 3d Human Pose from
Monocular Video paper
•SPGNet:
Spatial Projection Guided 3D Human Pose Estimation in Low Dimensional
Space paper
•GraphMLP:
A Graph MLP-Like Architecture for 3D Human Pose Estimation paper
•BlazePose
GHUM Holistic: Real-time 3D Human Landmarks and Pose Estimation paper
•Mutual
Adaptive Reasoning for Monocular 3D Multi-Person Pose Estimation paper
•Human
keypoint detection for close proximity human-robot interaction paper
•VirtualPose:
Learning Generalizable 3D Human Pose Models from Virtual Data paper
•3D
Clothed Human Reconstruction in the Wild paper code
•EFFICIENT
AND ACCURATE SKELETON-BASED TWO-PERSON INTERACTION RECOGNITION USING
INTER- AND INTRA-BODY GRAPHS paper
registration
•
LoopReg: Self-supervised Learning of Implicit Surface Correspondences,
Pose and Shape for 3D Human Mesh Registration paper
code
•
FARM: Functional Automatic Registration Method for 3D Human Bodies paper code
•
Unsupervised 3D Human Mesh Recovery from Noisy Point Clouds paper
correspondence
•
HumanGPS: Geodesic PreServing Feature for Dense Human Correspondences paper
•BodyMap:
Learning Full-Body Dense Correspondence Map paper
•CorrI2P:
Deep Image-to-Point Cloud Registration via Dense Correspondence paper
application
•
One-Shot Free-View Neural Talking-Head Synthesis for Video Conferencing
paper
•
LipSync3D: Data-Efficient Learning of Personalized 3D Talking Faces from
Video using Pose and Lighting Normalization paper
•
ARShoe: Real-Time Augmented Reality Shoe Try-on System on Smartphones paper
•
A Neural Anthropometer Learning from Body Dimensions Computed on Human
3D Meshes paper
•
Robust 3D Garment Digitization from Monocular 2D Images for 3D Virtual
Try-On Systems paper
•
Single-image Human-body Reshaping with Deep Neural Networks paper
•
Style-Based Global Appearance Flow for Virtual Try-On paper
•
Monitoring of Pigmented Skin Lesions Using 3D Whole Body Imaging paper
•
ESTIMATION OF 3D BODY SHAPE AND CLOTHING MEASUREMENTS FROM FRONTALAND
SIDE-VIEW IMAGES paper
•
Dressing Avatars: Deep Photorealistic Appearance for Physically
Simulated Clothing paper
•
AIFit: Automatic 3D Human-Interpretable Feedback Models for Fitness
Training paper
texture
•
Spatiotemporal Texture Reconstruction for Dynamic Objects Using a Single
RGB-D Camera paper
•
Semi-supervised Synthesis of High-Resolution Editable Textures for 3D
Humans paper
•
StylePeople: A Generative Model of Fullbody Human Avatars paper code
skin
•
HeterSkinNet: A Heterogeneous Network for Skin Weights Prediction paper
•
SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural
Implicit Shapes paper
uncategorized
•
Fully Convolutional Graph Neural Networks for Parametric Virtual Try-On
paper
•
TailorNet: Predicting Clothing in 3D as a Function of Human Pose, Shape
and Garment Style paper
code
• 3DBooSTeR:
3D Body Shape and Texture Recovery paper
•
Neural 3D Clothes Retargeting from a Single Image paper
• Single-image
Full-body Human Relighting paper
•
iButter: Neural Interactive Bullet Time Generator for Human
Free-viewpoint Rendering paper
• A
Riemannian Framework for Analysis of Human Body Surface paper
•
The Power of Points for Modeling Humans in Clothing paper&code
•
3D Human Texture Estimation from a Single Image with Transformers paper
•
Learning to Predict Diverse Human Motions from a Single Image via
Mixture Density Networks paper
•
ZFlow: Gated Appearance Flow-based Virtual Try-on with 3D Priors paper
•
A Shading-Guided Generative Implicit Model for Shape-Accurate 3D-Aware
Image Synthesis paper code
•
Action2video: Generating Videos of Human 3D Actions paper
•
Garment4D: Garment Reconstruction from Point Cloud Sequences paper
code
•
ADG-Pose: Automated Dataset Generation for Real-World Human Pose
Estimation paper code
•
DiffusionNet: Discretization Agnostic Learning on Surfaces paper
•
Text and Image Guided 3D Avatar Generation and Manipulation paper code
•
Quantification of Occlusion Handling Capability of a 3D Human Pose
Estimation Framework paper
•
Motron: Multimodal Probabilistic Human Motion Forecasting paper
•
Domain Adaptive Hand Keypoint and Pixel Localization in the Wild paper
•
Portrait Eyeglasses and Shadow Removal by Leveraging 3D Synthetic Data
paper
•
Recognition of Freely Selected Keypoints on Human Limbs paper
•
What’s in your hands? 3D Reconstruction of Generic Objects in Hands paper code
• SNUG:
Self-Supervised Neural Dynamic Garments paper
•
3D Magic Mirror: Clothing Reconstruction from a Single Image via a
Causal Perspective paper
•
Fake it till you make it: face analysis in the wild using synthetic data
alone homepage
•
AvatarCLIP: Zero-Shot Text-Driven Generation and Animation of 3D Avatars
paper code
•
Scene Aware Person Image Generation through Global Contextual
Conditioning paper
•
HairFIT: Pose-Invariant Hairstyle Transfer via Flow-based Hair Alignment
and Semantic-Region-Aware Inpainting paper
•
From a few Accurate 2D Correspondences to 3D Point Clouds paper
•
Convolutional Neural Network Based Partial Face Detection paper
•
SPSN: Superpixel Prototype Sampling Network for RGB-D Salient Object
Detection paper code
• Detecting
Humans in RGB-D Data with CNNs paper
•
Animation from Blur: Multi-modal Blur Decomposition with Motion Guidance
paper
•
3D Shape Sequence of Human Comparison and Classification using Current
and Varifolds paper
code
•
KinePose: A temporally optimized inverse kinematics technique for 6DOF
human pose estimation with biomechanical constraints paper code
•
Skeleton-free Pose Transfer for Stylized 3D Character paper
parametric model
body
• SMPL: A
Skinned Multi-Person Linear Model paper
code
•
Expressive Body Capture: 3D Hands, Face, and Body from a Single Image paper code
•
STAR: Sparse Trained Articulated Human Body Regressor paper code
face
• Basel Face Model 2009 website
• Basel Face Model 2017 website
• Large Scale 3D
Morphable Model website
head
• FLAME:
Articulated Expressive Head Model website
hand
•
NIMBLE: A Non-rigid Hand Model with Bones and Muscles paper
method
•GHUM
& GHUML: Generative 3D Human Shape and Articulated Pose Models github
•Large Scale 3D
Morphable Models paper
code
•Morphable
Face Models - An Open Framework paper code
dataset
face
•
MAAD-Face: A Massively Annotated Attribute Dataset for Face Images paper
•
FaceScape: 3D Facial Dataset and Benchmark for Single-View 3D Face
Reconstruction paper
• 300W-LP & AFLW2000-3D homepage
•
REALY: Rethinking the Evaluation of 3D Face Reconstruction paper website
• FaceVerse-High
Quality 3D Face Dataset github
•
DAD-3DHeads: A Large-scale Dense, Accurate and Diverse Dataset for 3D
Head Alignment from a Single Image paper github
•
Multiface: A Dataset for Neural Face Rendering paper
hand
•
GRAB: A Dataset of Whole-Body Human Grasping of Objects github
•
Reconstructing Hand-Object Interactions in the Wild github
•
Ego2HandsPose: A Dataset for Egocentric Two-hand 3D Global Pose
Estimation paper
• Interhand2.6M
body
•
NTU60-X: TOWARDS SKELETON-BASED RECOGNITION OF SUBTLE HUMAN ACTIONS code
•
AGORA: Avatars in Geography Optimized for Regression Analysis homepage
•
AMASS: Archive of Motion Capture as Surface Shapes paper github
•
ASL-Skeleton3D and ASL-Phono: Two Novel Datasets for the American Sign
Language paper
•Insta Variety github
•People Snapshot Dataset homepage
•SmartPortraits:
Depth Powered Handheld Smartphone Dataset of Human Portraits for State
Estimation, Reconstruction and Synthesis paper
•MVP-Human
Dataset for 3D Human Avatar Reconstruction from Unconstrained Frames paper
•HuMMan:
Multi-Modal 4D Human Dataset for Versatile Sensing and Modeling paper
•3DMPB-dataset github
method
•NeuralAnnot:
Neural Annotator for 3D Human Mesh Training Sets paper
others
•
K-Hairstyle: A Large-scale Korean hairstyle dataset for virtual hair
editing and hairstyle classification homepage
•
Simulated garment dataset for virtual try-on address
•
Delving into High-Quality Synthetic Face Occlusion Segmentation Datasets
paper
•
3A-GAN: Facial Flow for Face Animation with Generative Adversarial
Networks paper
• Scanned Objects by
Google Research website
labs
• max planck institute website
• awesome-clothed-human github
•
curated-list-of-awesome-3D-Morphable-Model-software-and-data github
•
awesome-hand-pose-estimation github
• Awesome 3D Body Papers github
•
Body_Reconstruction_References github
•
3D-face-reconstruction-paper-list github
•
awesome_talking_face_generation github
survey
•
Recovering 3D Human Mesh from Monocular Images: A Survey paper github
• 2D Human Pose
Estimation: A Survey paper
• A Survey of
Non-Rigid 3D Registration paper
• 3D
Face Reconstruction in Deep Learning Era: A Survey paper
•
Towards efficient and photorealistic 3D human reconstruction: A brief
survey paper
•Survey
on 3D face reconstruction from uncalibrated images paper
•State
of the Art on 3D Reconstruction with RGB-D Cameras paper